Can anybody give me some advice on how to mod descr_ground_type_db.txt?
I am especially keen to know if by doing so it is possible to alter the battlemap composition in regard to trees, grass, and so on.
For example, is it possible to reduce the percentage of woods by altering some entries in this column:
Code:
climate temperate_grassland_fertile
{
modifies default
colour
{
237 20 91
}
types
{
dirt DIRT 20.0 1000.0 0.0 40.0 0
grass GRASS_SHORT 20.0 1000.0 0.0 40.0 2
grass1 GRASS_LONG 100.0 900.0 0.0 10.0 4 50.0
forest FOREST 50.0 900.0 0.0 10.0 4 150.0
rock ROCK MIN MAX 0.0 90.0 0
sand SAND MIN 20.0f 0.0 30.0 1
shrub_base SCRUB 50.0 900.0 0.0 15.0 3 150.0
snow SNOW 1000.0 MAX 0.0 60.0 1
If someone could elucidate the significance of the numbers and entries for me, I'd be grateful.
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