Hi CN,
hmmm... well, as I understand a mod-foldered mod like eb, it will look in the eb/data folder first, then if it can't find a file it will go to the rtw/data folder and check there. If that is true perhaps part of the problem lies with the vegetation.db file in your main rtw folder ?... again, as far as my understanding goes, the data is parsed into these database folders at game start-up ( hence the delay I suppose), so to see changes you will need to delete files and restart the game, I assume you were doing that ?...
ASM, couldn't agree more... if you find it easy though, perhaps you could do one for us, it might save a lot of time and experimentation ?... I repeat I am not an experienced modder of this game but a lot of the modders seem to have moved on to EB2 without addressing this problem so it is left to us players to see what we can do... I am more than happy to receive instruction or help from anyone on this...
:)
cheers,
Pobs
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