Remember the frenetic cossacks ?
In that game infantry came in 3 basic flavours:
Sharpshooter long-range types, poor at formation, very fine range.
Musketry jack-of all-trades, good at formations and fast rate of fire, not such good range.
Grenadier assault soldiers, lobbong bombs, good against prepared positions, rather expensive.
What are the odds that empires will work a like model?
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