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  1. #1
    Just another Member rajpoot's Avatar
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    Default Re: More previews/interviews

    I don't get the Physics thing, they had physics in the previous games too, no? Arrows, javelins, all could strike or get wasted depending on how they were fired/thrown? And there is always number crunching behind the scenes when you apply Physics in-game; What do they mean?

    And one little point which I've never understood is, they go lengths to make men look different from each other, but they still go on using models with similar height........I mean, why are models with height/build differences used togather to create more variety?


    The horizon is nothing save the limit of our sight.

  2. #2
    Member Member Herkus's Avatar
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    Default Re: More previews/interviews

    Quote Originally Posted by india View Post
    And one little point which I've never understood is, they go lengths to make men look different from each other, but they still go on using models with similar height........I mean, why are models with height/build differences used togather to create more variety?
    Probably because of animations. Different height for models in unit would require as many new skeletons to code in, which I think would be quite hard.

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