Cool, they got native languages in, definitely adds to the immersion.
I wonder what the animation for taking a tomahawk to the torso looks like![]()
Cool, they got native languages in, definitely adds to the immersion.
I wonder what the animation for taking a tomahawk to the torso looks like![]()
Last edited by Mailman653; 09-19-2008 at 21:44.
ZOMGZ, NATIVE AMERICANS!!!! AMERICAN ABORIGINALS!!! FIRST NATIONS!!!!
The Mohawk warriors of the Iroquois Confederacy will march across the face of North America... AND THE WORLD!!! WOOOOOOOOOOOOOOOOOOOOOOOH!!!
My tomahawk will be stained red!![]()
Last edited by Megas Methuselah; 09-19-2008 at 22:53.
YESSSSSS!Q: How much detail has gone into depicting the specific factions, is there specific music, and language on the battlefield?
A: Yes, we've localised the playable factions. French troops speak to each other in French, regardless of whatever language you're playing the game in. And you get orders shouted out in that language. Music and battlefield music will also be thematically linked to where you are and who you're playing
That's one of the biggest things I missed from Shogun and the original MTW. The people shouting orders in Japanese, Latin, Arabic and Russian...good times, good times. Themed music too? Great!
Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!
It sounds like from the quote they they fully expect the modders to release "all factions playable" mods practically on day one of ETW - so I wouldn't worry about it really.Originally Posted by Martok
Hey as long as I can play as Russia* I wouldn't have any problems with the game being designed around the initial 12.
*While playing Iron maiden's Mother Russia the entire time![]()
Last edited by Monk; 09-20-2008 at 07:33.
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