I would create a long boring path that gives the ability to reach that town after 3489798 turns travelling in a narrow and twisting walkable corridor (constantly turning from West to East and from East to West until the end).
Then, whoever will have the patience to cross the sands, will finally find an eleutheroi family member called "Don't Conquer This City It Will Ruin Scripts And Probably Cause CTDs". Maybe he won't find it fun, but who knows...
If we had unlimited unit slots I would also place there Yubtseb elephants and Bartix archers as an Easter egg, but unfortunately they are numbered and shouldn't be wasted for joke-units.
However, I think that if Eremos is the last province left in the map, anybody is free to cheat, move a character and conquer the town, who cares if it would cause troubles in the script? The game is virtually ended, you have just conquered all the other settlements, nothing left but Terhazza. What else should one do?
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