No, that is not how it works. Within each voice culture there are 5 voice types; general, heavy, light, blah, etc. So voice culture middle eastern might have its light voice type be used for the phalava voicemod. Then we assign those units we want using the phalava voicemod to use the light voice-type. The only difficulty is that whilst the general's voice is determined by the voice type of the general unit (if you have are playing Hayasdan but have a celtic general leading an army then his commands will be in celtic which is cool), the event message voice is the same for every voice in the voice culture. So if you have two or more voicemods using the same voice culture but different types then their in battle event messages (such as "the enemy general is dead") will all be in the same language.

But I'm no expert.

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