Looks like you guys could use some enlightenment on this matter.
I'm Beiss, creator of the Xenophonia mod for M2TW. Xenophonia is a compilation of all of the localized versions of M2TW, making several factions in the game speak their native (modern) language instead of broken English. During the development of Xenophonia, I've learned much about how sound in M2TW works. I can tell you this:
There is no known limit to the number of voice cultures in M2TW. I have successfully added several new voice cultures to the game without problem. I also have this fact confirmed by CA. You will not have to bother with deciding which languages should share cultures in EB2 - you can have as many as you want.
Also, M2TW does not use "Medium" class unit sounds. There is only Heavy, Light, and General. Additionally, there are some special classes for certain siege units such as battering rams and ladders. It's possible that a new Medium class can be added, but even CA haven't been able to tell me whether or not it is possible, and I haven't taken an interest in trying to create one and see for myself. There is, however, nothing that suggests it's not possible.
Edit: I can't seem to find a way to edit my own posts for whatever reason, so I'll have to double post for now.
What I actually came here to ask was whether any of your Greek-speaking voice actors would be interested in helping Xenophonia produce a voicemod. All we have now are recompilations of samples from the localized versions of the game, and, due to software piracy (yes), there is no Greek localization of M2TW, which is very unfortunate.
Soo... who should I talk to about this?
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