Everything said above is true; there are resources on the map that are worth silly amounts of money: ex. the gold/ivory far up in the corner of Africa (Timbucktu{sp}) the silk around Constantinople and Baghdad, wine in France and various textiles all over the map. A half decent merchant on the gold in N.Africa can make 1k a turn, if you monopolize the area you can turn 3k.
The real money comes from building up a few merchants and raiding other merchants. This works well if you have a good training ground: merchant guild (you get some bonuses right away) and a safe area with 2 identical resources; put a guy on each one until they get the "monopolist" trait and they are usually good enough to bring down their opponents.
All in all, its time consuming and very much a gamble...but sometimes fun and profitable![]()
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