Just installed 1.1. I couldn't attack routing troops? Is this normal for 1.1. If so why.
Just installed 1.1. I couldn't attack routing troops? Is this normal for 1.1. If so why.
that happens to me too when attacking a settlement with walls...
Those who would give up essential liberties for a perceived sense of security deserve neither liberty nor security--Benjamin Franklin
What the...?? Just when I though I have seen and heard all of the weird and unusual RTW/EB bugs there comes a new one. What kind of bug is this? Do you not get the attack/sword cursor when pointing to an enemy routing unit or your troops simply refuse to follow orders? How does the bug work?
Don't think I've noticed this happening since I transitioned to ALX.EXE.
Just fyi.
Some strange behaviour when chasing routers comes from the moment when some men of the routed unit are acutally behind the chasing unit. For example, officers seem to be slower than the rest of their men. The chasing unit "overruns" them without actually killing them (he falls to the ground and gets up again), and then the chasers refuse to catch up with the routers anymore because parts of the routers are ahead of them and parts are behind.
That's simply because the routers are strung out and your pursuers stay in formation (usually a tight, thin line.) And the formation pursues the largest body of routers (the many ahead rather than the few behind.)
Reform your men into a loose, square formation before pursuing, that will help a bit.
And officers (generals) are always harder to kill, so they survive longest anyway.
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