I only play at M/M
![]()
I only play at M/M
![]()
I love the smell of bronze in the morning!
Campaigns completed: Vanilla Seleucid, EB 1.2. Carthaginian, RSII Pergamon
M/M too, plus Forced Diplomacy, but I like to "roleplay" the Romani and with 1144 turns you have to keep the number of battles down!
"Tell them I said something......"
Pancho Villa
Completed; Rome AD14!
ah ok thanks guys!
I'l settle with M battle difficulty then......... is diplomacy impossible in Vh campaign difficulty? the reason why i like Vh is due to the AI's agressiveness.
Current Campaigns
"tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"
Hm, I'm actually going to make a stab at defending /H Battle difficulty. I mean, I seem to have enough of an advantage over my AI opponent because of my Brilliant Human Tactics without stripping the AI of its stat advantage. On Hard settings, I will generally crush an equivalent force because of tactics, terrain, better army composition, and well known AI shortcomings. Heck, once in a while I can even pull off a pretty spectacular win (again, though, because the AI does something dumb like charge my phalangites with his general). On Medium settings I fear it would be an absolute rout. Anyone out there played games on BOTH Medium and Hard difficulties?
Disclaimer: I'm not an awesome player by any stretch, I'm playing H/H Baktria right now and actually having a real fight of it. Which I like.
That's exactly the point why i always played Vh/Vh since i find my tactics very effective against the AI. In vanilla i always exploit the AI's weakness thus Vh/Vh became my standard but since i started playing EB i find that enemy units at Vh are quite hard to beat and seing people mentioned that even elite troops can get pumelled by skirmishers i considered M battle difficulty.
Before i posted this thread i played at Vh/Vh romani and always managed to gain some heroic victories but that given i had to use the terrain to my advantage and letting the AI come to me. even still i noticed a number of times that my triarii's getting routed by mercenaries >.> that is even when they have terrain advantage. So rather than waste my efforts in relentless battles that make my Elite troops into paper i rather strip the AI of it's bonuses and fight on even grounds.
With that said i would love to know if diplomacy is still possible in Vh campaign difficulty.. i don't mind battle every turn that way i don't get bored Lol.
Last edited by Valion; 09-24-2008 at 10:11.
Current Campaigns
"tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"
The very idea of fighting stack after stack of endless-money-costs-nothing-to-replenish-them armies is just about as opposite as you could get to fun, for me.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Its as possible as diplomacy can be in a RTW based game, like i said before on VH the ai is more aggressive and will declare war on you more often (even if your allied to them), they also rarely accept peace offers so getting the Force Diplomacy mod is recommended unless you like having to completely destroy every faction you have a minor tussle with.
Ive also read somewhere that campaign difficulty affects naval battles so you get the occasional odd result but these aren't very common if i recall.
Forced deplomacy mod? where can i get that?
Current Campaigns
"tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Bookmarks