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Thread: modding barbarian settlement streets

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  1. #1

    Default modding barbarian settlement streets

    I'm trying to change the road/path textures in cities for the Blue Lotus mod. I've figured out how to change settlement streets for the greek, roman, and eastern settlements, but when I try to change the barbarian streets, they don't show up.

    I am looking in Data/models_buildings/TEXTURES, among the files that start with "#&" : #&PATH_DESERT_STONY.TGA, #&PATH_DOUBLE_GATEWAY_DUSTY.TGA, etc.

    I thought the textures to change for barbarians are files like "#&PATH_STRAIGHT_DUSTY.TGA", but there are no visible changes when I mod the texture. I have searched the models_buildings file for other dirt paths files, but haven't found any.

    I may just be screwing up somewhere, but if anyone knows the names of the files for barbarian settlement streets, please let me know.

  2. #2

    Default Re: modding barbarian settlement streets

    It's very likely that file is in the 'models_building_textures.pak'. So the one you're changing isn't being used.
    "...then came the ensigns encompassing the Eagle, which is at the head of every Roman Legion; the King, and the strongest of all birds, which seems to them a signal of dominion, and an omen that they shall conquer all against whom they march....." Flavius Josephus

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