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Thread: New land battle trailer
Polemists 08:54 09-28-2008
It makes me wonder though about capitals. Other then the fact you could usually find the Royal family there Capitals in MTW 2 held very little significance. Once you took Venice for example the Venetians just had a new capital and the only penalty was losing the city and a symbolic victory for us as the player. I'm curious though as this is Empire and your cabinet and govermental body would ideally live in the capital, if capitals will have more impact.

Otherwise it looks good, love the combat scenes, and charges. Why are his guys walking into a bayonet charge though, shouldn't they be, i don't know running?

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ULC 09:20 09-28-2008
IN my opinion, it should be a major economic and diplomatic blow, literally forcing you to either change your current tactics and army compositions and/or start groveling at your enemies feet.

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Ibn-Khaldun 09:45 09-28-2008
I agree with YLC. Losing your capital should cause a lot of trouble for you. Also I think it would be nice if capturing the capital I could capture enemy royal family/government too and perhaps ransom them or make the other nation to beg for peace?

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Sir Beane 11:54 09-28-2008
During Empire's time period capitals had a lot of significance for a country. They were the centre for administration for a countries entire infrastructure. As well as housing both the monarch and/or parliament.

Losing your capital should have huge effects on your ability to control your empire. If your capital was captured while cabinet members or royal family members are still inside they should be captured or killed, presenting a pressing lack of leadership. This could be represented by increased chance of rebellion, etc.

Losing your capital should also lose you a large chunk of your treasury. They have to keep all that gold somewhere, and the capital seems like the best place. Think of all the loot available from taking crown jewels, national treasures and other artefacts.

Also during this time period countries were very strongly nationalistic. Losing your capital to the enemy should really annoy your people. If France takes London, the public all over England would be pretty fired up about it. It would be nice if capitals were paticularly difficult to hold due to nationalistic rebellions, plus a very large effort from the previous owner to get bach their capital.

It would also be great if capitals had some other form of bonus like the ability to build unique buildings. It should be the only city capable of building a parliament/King's palace, as well as other important government buildings (maybe an actual treasury building, or some kind of national bank.)

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Martok 18:17 09-28-2008
Originally Posted by Sir Beane:
During Empire's time period capitals had a lot of significance for a country. They were the centre for administration for a countries entire infrastructure. As well as housing both the monarch and/or parliament.

Losing your capital should have huge effects on your ability to control your empire. If your capital was captured while cabinet members or royal family members are still inside they should be captured or killed, presenting a pressing lack of leadership. This could be represented by increased chance of rebellion, etc.

Losing your capital should also lose you a large chunk of your treasury. They have to keep all that gold somewhere, and the capital seems like the best place. Think of all the loot available from taking crown jewels, national treasures and other artefacts.

Also during this time period countries were very strongly nationalistic. Losing your capital to the enemy should really annoy your people. If France takes London, the public all over England would be pretty fired up about it. It would be nice if capitals were paticularly difficult to hold due to nationalistic rebellions, plus a very large effort from the previous owner to get bach their capital.

It would also be great if capitals had some other form of bonus like the ability to build unique buildings. It should be the only city capable of building a parliament/King's palace, as well as other important government buildings (maybe an actual treasury building, or some kind of national bank.)
I second pretty much all of this. Some excellent ideas, Sir Beane -- let's hope that at least some of them are in ETW.

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sassbarman 07:22 09-29-2008
I also like the idea of greater consequences for losing your capital if the a.i. in turn can properly protect them. however from a gameplay stand point it might turn into an easy exploit for a player to simply drive for the a.i.'s capitals for all the juicy bits inside.

As it stands now the ai suffers very little for losing capital cities which again might not be a bad thing.

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justplayon 19:08 10-02-2008
Looks Totaly Cool.
Garrisoning units!!!



Can't wait till it comes out

Completely newatempt at completing the gae.
More shooting than close combat lol

(just trying to raise my posts)



anyone who says this game is rubbish lies! lies i tell you!

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Martok 22:33 10-02-2008
justplayon: A friendly word of advice -- the quality of one's posts count more than quantity. It's better to have fewer posts than to spam a bunch of them that don't say much.


Originally Posted by sassbarman:
As it stands now the ai suffers very little for losing capital cities which again might not be a bad thing.
Well often times the AI *does* suffer from losing their capital, if only because it's usually one of their most built-up cities/provinces. Capitals can usually train most -- if not all -- of your faction's best troops, and is often times one of your bigger money-makers as well. For this reason alone, I'm glad that the AI will now (hopefully) fight harder to protect its capital city.

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