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Thread: New land battle trailer

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  1. #1
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: New land battle trailer

    justplayon: A friendly word of advice -- the quality of one's posts count more than quantity. It's better to have fewer posts than to spam a bunch of them that don't say much.


    Quote Originally Posted by sassbarman View Post
    As it stands now the ai suffers very little for losing capital cities which again might not be a bad thing.
    Well often times the AI *does* suffer from losing their capital, if only because it's usually one of their most built-up cities/provinces. Capitals can usually train most -- if not all -- of your faction's best troops, and is often times one of your bigger money-makers as well. For this reason alone, I'm glad that the AI will now (hopefully) fight harder to protect its capital city.
    "MTW is not a game, it's a way of life." -- drone

  2. #2
    Mercury Member Thermal's Avatar
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    Default Re: New land battle trailer

    Quote Originally Posted by Martok View Post
    justplayon: A friendly word of advice -- the quality of one's posts count more than quantity. It's better to have fewer posts than to spam a bunch of them that don't say much.
    one happens to know that he wants a higher post count so he can play mafia in the game room, its already hard enough 4 him with a 150 second wait between posts

    edit: i recall needing permission 4 backroom but not gameroom, strange...

    also ill probably get hatemail 4 this but i have hotseats 2 access at the twcenter, only the forum wont load, anyone know if its down? im always late 4 my turn as it is
    Last edited by Thermal; 10-02-2008 at 23:55.

  3. #3
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: New land battle trailer

    Spoiler Alert, click show to read: 
    Quote Originally Posted by Aries777777 View Post
    one happens to know that he wants a higher post count so he can play mafia in the game room, its already hard enough 4 him with a 150 second wait between posts
    I'm aware of his motivations -- I've advised him to PM Andres and/or Seamus -- but my point still stands: Quality over quantity (at least outside the Gameroom).


    Quote Originally Posted by Aries777777 View Post
    edit: i recall needing permission 4 backroom but not gameroom, strange...
    You don't need permission per se, but junior members normally cannot post in the Org's Miscellaneous sections (including the Gameroom).

    And yes, TWC does appear to be down right now.




    Now, back to the topic at hand....

    Incidentally, justplayon brought up an issue that I've not really seen addressed by CA yet: Garrisons. I'm curious as to whether troops can/will be stationed in cities -- and if so, to what extent.
    Last edited by Martok; 10-03-2008 at 00:00.
    "MTW is not a game, it's a way of life." -- drone

  4. #4

    Default Re: New land battle trailer

    Incidentally, justplayon brought up an issue that I've not really seen addressed by CA yet: Garrisons. I'm curious as to whether troops can/will be stationed in cities -- and if so, to what extent. [/QUOTE]


    why wouldnt troops be stationed in cities, tought it was pretty common for the era in times of conflict for troops to be garrisoned in a town both to protect it, uphold order, and just because a town/city is a pretty practical place to lodge and feed troops.


    regarding loss of capital, in the fantastic napoleonic boardgame "empires at arms" a loss of capitol meant you had to enter conditional surrender to the faction holding your capitol(unless your russian of course), the surrender terms would always include getting the capitol back, but you ususally would ceed some province, disband some units and pay reparations.

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