It's now widely known that thanks to Empire's unified AI, generals (and admirals?) will now have a sense of how important a battle is, and therefore what their overall tactical goal should be. To paraphrase the recent Gamesradar preview, if a commander is fighting a battle of little consequence, they'll usually just maximize casualties against the enemy and then withdraw.
My question is, will these commanders receive negative traits for doing so ("cowardly", "eager to retreat", etc.)? Or will traits be more realistic and reflect the strategic & tactical realities of the battles they fight?
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