I would say both scenarios deserve a trait.
Yes there should be a trait if you retreat from the field of battle constantly and minimize casualties.
Then again there should also be a trait for if every single battle you sacrifice every man standing for pointless small villages and mines in the middle of no where.
Bloodlust or something similiar sounding.
I am hoping the general are more personalized this time around. So when you see them you can be like, "Oh no not that guy again, urban warefare time"
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