View Poll Results: Rebellion is imminent do you join your loyal generals or the new cause?

Voters
36. This poll is closed
  • Rebels, Freedom and a new standing army.

    14 38.89%
  • Loyalists, they stood by me, we shall continue to stand.

    22 61.11%
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Thread: Rebels or Loyalists

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  1. #1
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: Rebels or Loyalists

    Quote Originally Posted by Martok View Post
    Actually, I believe that's precisely what happens if/when the U.S. emerge -- you get the choice to either play as the Americans or continue playing as the British (or whichever faction happens to own the Colonies at the time). However, I do believe that is the exception to the rule.

    That's my understanding as well -- the Thirteen Colonies appears to be a special situation that probably won't apply anywhere else. Normally, if you have a revolution/rebellion on your hands and you have to choose between backing the Loyalists or Revolutionaries, it's across the entire faction.
    Ah, thanks for clearing that up. Sounds like a good feature. I wonder if I can mod it so I can play an emergent Scotland...

    Quote Originally Posted by darrin42 View Post
    Cromwellian dictatership more like! Sure he never brang anything to Britain or Ireland, but suffering! Plus this is after his time. Oooo yes revalution it is
    I would argue, but I shouldn't here. Sorry I can't help bringing the Backroom with me wherever I go these days.
    At the end of the day politics is just trash compared to the Gospel.

  2. #2

    Default Re: Rebels or Loyalists

    Quote Originally Posted by Rhyfelwyr View Post
    Ah, thanks for clearing that up. Sounds like a good feature. I wonder if I can mod it so I can play an emergent Scotland...



    I would argue, but I shouldn't here. Sorry I can't help bringing the Backroom with me wherever I go these days.
    Same. By the way Ireland is not in the Commonwealth either as it happens.
    ''I Have just Signed my own Death warrent-Michael Collins, upon signing the Anglo Irish Treaty''

  3. #3
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Rebels or Loyalists

    Back to the topic at hand:

    Quote Originally Posted by Rhyfelwyr View Post
    Ah, thanks for clearing that up. Sounds like a good feature. I wonder if I can mod it so I can play an emergent Scotland...
    CA has said that the Jacobites can appear -- although like the U.S. declaring independence from Britain, it will apparently only happen under the right conditions. There's no word yet on whether or not you can switch to playing as them, but I would hope that it would be possible via modding if nothing else.
    Last edited by Martok; 09-29-2008 at 22:05.
    "MTW is not a game, it's a way of life." -- drone

  4. #4

    Default Re: Rebels or Loyalists

    A wise man does not simply back either side based on a mere name. If the rebels are huge, powerful and include most of your former empire you may want to back them. Especially if they are made up of most of the decent generals. It will be interesting to see how this facet of the game works. Civil wars were a great feature of MTW that has been missing from later titles.

    Last edited by caravel; 09-29-2008 at 22:39.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  5. #5

    Default Re: Rebels or Loyalists

    What is going to be more exciting is other factions with civil wars.


  6. #6
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: Rebels or Loyalists

    Agreed. Civil wars should really help with the roleplaying aspect of the game. Combined with national rebellions, this will add a lot that was missing in M2TW. Although Kingdoms improved it a lot, almost all the time if you captured a province you knew you would have it in the end game.

    Things will be more interesting in ETW...
    At the end of the day politics is just trash compared to the Gospel.

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