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  1. #1
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Unrest...

    Maybe they arent Spies?

    Have you checked: Corruption, Governers Trait, Garrison Levels etc
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
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  2. #2

    Default Re: Unrest...

    Quote Originally Posted by pevergreen View Post
    Maybe they arent Spies?

    Have you checked: Corruption, Governers Trait, Garrison Levels etc
    Well garrison levels only affect public order in general AFAIK? This is not really a matter of public order but of unrest. I have some disloyal cities that are far from the capital and have culture penalties, squalor etc but no unrest. The city in question is otherwise ok. In other cities it's always been rival faction spies creating unrest (crossed swords icon).

    I'm going to check the governor's traits though, that is a good point. Though I'm sure the same governor has not always been there, it's strange that during a plague I move two family members and all of my spies out to prevent them getting infected. The unrest then disappeared. Is this normal during a plague? because if not then I'm thinking that one of my governor's traits is indeed causing this.

    How is corruption a factor in unrest? I thought that was a separate factor contributing to a public order penalty and loss of income?

    Many thanks for the reply.

    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  3. #3
    Member Member Koga No Goshi's Avatar
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    Default Re: Unrest...

    Quote Originally Posted by Caravel View Post
    Well garrison levels only affect public order in general AFAIK? This is not really a matter of public order but of unrest. I have some disloyal cities that are far from the capital and have culture penalties, squalor etc but no unrest. The city in question is otherwise ok. In other cities it's always been rival faction spies creating unrest (crossed swords icon).

    I'm going to check the governor's traits though, that is a good point. Though I'm sure the same governor has not always been there, it's strange that during a plague I move two family members and all of my spies out to prevent them getting infected. The unrest then disappeared. Is this normal during a plague? because if not then I'm thinking that one of my governor's traits is indeed causing this.

    How is corruption a factor in unrest? I thought that was a separate factor contributing to a public order penalty and loss of income?

    Many thanks for the reply.

    Corruption I believe besides being a flat thing also can be influenced by Governor's traits. Like + law or - law, or if he's corrupt himself.
    Koga no Goshi

    I give my Nihon Maru to TosaInu in tribute.

  4. #4

    Post Re: Unrest...

    Unrest is totally independent, not being affected by any other matter (e.g. law affects corruption).

    Unrest is only caused by two things - spies, governor's traits and the temporary upheaval caused by invasion (unlikely in this case).

    One explanation for your problem may be that this guy in your settlement is just an awesome "super spy", another could be, as said, governor's traits, some of which do directly affect unrest levels (+1 unrest = +5% unrest). If the governor's traits and the level of unrest are not equal, then you probably still have some left over discontent from the original invasion, or a spy stirring things up.

    Dawn is nature's way of telling you to go back to bed

  5. #5

    Default Re: Unrest...

    Thanks Koga and Omanes

    It was a governor's traits causing the unrest. He had "works during races" and "harsh judge". Both give a +3 unrest. For some reason this adds up to 5?! I can't see any other traits that he has that would be taking -1 from unrest.

    My spies can step down now at least. I can't believe I didn't notice that though. I will be paying much more attention to traits in future. The good thing about the governor in question is that he has other good traits that more than offset the unrest.

    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  6. #6
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Unrest...

    If we had a full list of traits?

    Sorry for my incorrect repsonses, I'll make it up to you by becoming a wealth of information on ETW. My knowledge of traits with RTW has faded over time
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  7. #7

    Default Re: Unrest...

    Quote Originally Posted by pevergreen View Post
    If we had a full list of traits?

    Sorry for my incorrect repsonses, I'll make it up to you by becoming a wealth of information on ETW. My knowledge of traits with RTW has faded over time
    Simply ask forgiveness of the camel lord.

    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

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