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  1. #1
    Member Member Andronikos's Avatar
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    Default Question for modelers

    I would like to ask everybody who makes pc graphics which program do you use. You could add a short description like what is it good for, advantages, disadvantages...
    I want to start with it and draw some good looking pictures on PC. I am absolute beginner now.
    Thank you.



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  2. #2

    Default Re: Question for modelers

    Adope photoshop,
    basically very versitile and you can do many stuff like create skins etc...
    also can create webpage layouts, and all those good stuff :D
    about $60-$120 USD
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  3. #3
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Question for modelers

    I use GIMP If I want to modify a dds.

    Its also versetile, and its free.

    problem is it needs DXTbitmap to run .dds (you select gimp-winremote as the editor, not gimp itself), or get that pain in the rear GIMP .dds editor add on.(either way, still free).
    I mostly use it to make .png files (a.k.a templates)
    Last edited by Ibrahim; 10-04-2008 at 21:49.
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  4. #4
    Member Member Andronikos's Avatar
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    Default Re: Question for modelers

    I didn't know that Photoshop could do such things, for me it was just somethingh to improve pictures or videos.



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  5. #5

    Default Re: Question for modelers

    This is more a question for "skinners" or artists, rather than modelers. Modeling generally implies the creation of a 3D wire mesh model, which is purely geometrical in nature. JFYI

    There are some good recommendations posted here, but first let me touch on the basics (as you say you're new to this).

    Raster vs vector

    These are the two basic types of computer-created 2D image.

    Raster_graphics (a.k.a. bitmap) are defined in pixels. Most typical images found on the web (notably GIF and JPEG file types) are raster images. If you zoom in on a raster image, you'll see the pixels become larger, and the image will look blocky.

    Vector_graphics images are defined by (surprise!) vectors. The most common file type associated with vector images is SVG. Flash also uses vector elements. As you zoom in on a vector image, it retains smooth contours -- but every element of a vector image has to be defined.

    Here's a visual comparison:



    ****************

    Computer Graphics Tasks

    * Modifying a photo with a raster graphics program
    * Painting an artistic image with a tablet
    * Creating a poster, diagram or something that has to be large and/or print quality
    * Outlining a vector image, and touching up lighting/textures with a raster graphics program

    There are others, of course, but these are some of the major ones. This should be kept in mind when you decide what/how to approach your task.

    ****************

    Alright, here's the meat. In order of workflow and preference:

    VECTOR GRAPHICS PROGRAMS


    Inkscape (Windows, Mac and Linux)

    Open-source/free, very stable for the last year or so. It's fast and straightforward (for a graphics program), but it can only export bitmaps to PNG, and has no raster editing capabilities.

    http://www.inkscape.org/


    Xara (Windows and Linux)

    The established veteran of vector illustration. Newer versions are very well-packaged, and include some raster editing abilities and publishing to HTML.

    http://www.xara.com/


    Adobe Photoshop (Windows, Mac and Linux + WINE)

    I don't have any experience with PS's vector abilities, but it's not their primary focus, and the other two are free, so...

    http://www.adobe.com/products/photoshop/compare/


    RASTER GRAPHICS PROGRAMS


    The GIMP (The Gnu Image Manipulation Program) (Windows, Mac and Linux)

    Yes, dumb name. But it does 99% of everything Photoshop does (see below) while being smaller/faster and free of charge, as well as having a tighter focus (raster only). The only area Photoshop has a clear advantage is in CMYK pre-print work, and only for professional printing at that.

    http://www.gimp.org/


    Adobe Photoshop (Windows, Mac and Linux + WINE)

    The grand-daddy of photo editing programs. Its primary focus is still photo editing, but it's gradually grown in scope to include painting, and even some vector work. Many professionals swear by it.

    http://www.adobe.com/products/photoshop/compare/


    Corel PaintShop Pro (Windows)

    This is the other grand-daddy -- this one of paint programs. It's made by a small shop and has a tight focus that has slowly expanded.

    http://www.jasc.com/


    HTH

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  6. #6

    Default Re: Question for modelers

    Nobody? Nothing?

    Was my post that bad, or was my post that good?

    -Glee
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