Wardogs will pursue units off the field. But yeah you should still win if you exit the battle.
Wardogs will pursue units off the field. But yeah you should still win if you exit the battle.
Last edited by Carlos Matthews; 10-08-2008 at 14:47.
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So I had destroyed and routed an Egyptian army and two Pontic armies in this battle and then...
I now have to exit and lose the battle as I cannot hit them with anything. My onagers withdrew earlier after running out of ammo, though I doubt they've had helped much anyway...
-Edit: It's a Pontic unit of Bronze Shields by the way.
Last edited by caravel; 10-11-2008 at 00:07.
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
That's a very odd place to dispatch a unit to (if it were deployed there which is the way it looks). Somehow makes me think that the AI is deliberately cheating in a way similar to when a unit just runs around aimlessly trying to not get attacked.
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Dawn is nature's way of telling you to go back to bed
I think they came on at that position as reinforcements. It's basically a bug in the game. Small enclosed areas should really be turned to dead zone when the map is generated to prevent units moving in there.
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
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