eh... foot... there's a problem with that hypothesis...
you'll see... his FL DIED the first turn, that means things should be alright... if one can die... then two can also...
the so called solution is to paste the inmortal trait at the end of the traits section , I haven't personally tested but LordbulA says that if you put them at the end of the trait section it is savegame compatible -PM , or well ask here if you wan't to know how-
now I have a question both for you Thorakites and Gnostiko, how did you change your .exe?
was it by yourselves? -in that case you might had made a mistake-
or did you dowload the changes from somewhere -ejem say AlexEB, or minimod pack thread?, cause if you did... there's no reason to bealive this is out of normal, those files are tested by hundreds of downloads with no problems whatsoever, being myself one of the testers.
I do have to say, however, that alex.exe does-sometimes- prolonge the FMs life span, sometimes... most of my generals died at age 60-70 , though one died at 78 once
besides, I don't know if you guys remember but we had a poll or thread I dont remember , where we posted what was the longest time one of our FM had lived, and most said over 90 , so... just wait I'm pretty sure he will eventually die.
as a fast testing way... do not activate the script and just clic end turn for several times, till he dies...
last words... I just hope my significally long post doesn't die abandoned and one of them answers my questions...
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