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Thread: Difficulty effects in battle?

  1. #31
    Member Member Knight of the Rose's Avatar
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    Default Re: Difficulty effects in battle?

    You can see the effect by swapping say a 4-star general with a 1-star general. The valor marker on all units changes immediatly. I havn't checked if you can keep your king (and your army) out of harms way by doing so, but I would imagine it was possible.

    But again, sometimes the game has a difficulty finding the "real" general when assigning a victory.

    This needs testing IMHO

    /KotR

  2. #32
    Thread Necromancer Member Vantek's Avatar
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    Default Re: Difficulty effects in battle?

    No you're still slightly off. Your question was regarding it not being worth deploying a 0 valour general in the first place. My point is that you either deploy a 0 valour general or a 1 star plus general. There are no other options.
    Sorry, I used "not deploy" as a synonym for "withdraw immediately in the beginning of the battle" :P

  3. #33
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Difficulty effects in battle?

    Quote Originally Posted by Knight of the Rose View Post
    You can see the effect by swapping say a 4-star general with a 1-star general. The valor marker on all units changes immediatly. I havn't checked if you can keep your king (and your army) out of harms way by doing so, but I would imagine it was possible.

    But again, sometimes the game has a difficulty finding the "real" general when assigning a victory.

    This needs testing IMHO

    /KotR
    This is one thing that really messes things up, the replacement will lead the battle but everything except death will transfer to the default general. And some negative v&v works thruogh even that (the not so bold line).

    Had a buggy general once (the former king of a died out faction that I inhierited the lands, but the faction had a civil war that ended up with only the general unit left).
    Bascially he was an immortal. He never comanded the battle himself (didn't show up on the battlefield), but he had a stand-in with the general bonues (aka high star general, ended up with 8-stars on def). But that stand-in could die in battle normally and things were normal, except that a new stand-in was chosen.
    But unlike his stand-ins he never saw battle (how do you engage with a unit that doesn't exist?) and started to be "not so bold". I don't think I tried this, but I'm pretty certain that he would get good runner if his stand-in ran though.

    Yep the game can be pretty wierd sometimes.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

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  4. #34

    Default Re: Difficulty effects in battle?

    Yes, this is a known issue. I've seen battles where vices were gained by more than one general, and where a prince gained the vices even though he wasn't leading the battle. There are also a few bugs that pop up when the king leads the battle.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  5. #35
    Cardinal Member Ironsword's Avatar
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    Default Re: Difficulty effects in battle?

    ^^ The one bug I usually get when my King leads the battle is 'You have lost.'

    Oh wait, that's just my bug from firing up a game at 2am when i'm tipsy.

  6. #36

    Default Re: Difficulty effects in battle?

    Quote Originally Posted by Martok View Post
    bamff:

    Indeed. The greatest 9-star commander in the world is useless if his vices cause his men to flee the battlefield right away.

    My general rule of thumb is if a general inflicts more than a -2 morale penalty on his troops (*maybe* up to -4 if he's otherwise truly awesome), he gets retired from military duty. (I usually won't disband them, however -- that just comes off as ungrateful on my part. )
    On the flip side I will take a 4 star general with a +2 to moral over a 6 star no virtue any day!
    What, you never seen a Polock in Viking Armor on a Camel?

  7. #37
    Member Member Knight of the Rose's Avatar
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    Default Re: Difficulty effects in battle?

    Quote Originally Posted by Ironsword View Post
    ^^ The one bug I usually get when my King leads the battle is 'You have lost.'

    Oh wait, that's just my bug from firing up a game at 2am when i'm tipsy.
    I get a somewhat more sophisticated version of this, don't know why - but suddently the game charges my line of archers straight into the enemy, cavalry runs into the forrest, and when I *clearly* clicked on the halt button, the game routs my units. Not my fault.



    /KotR

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