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Thread: Killing FM's and traits

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  1. #1
    Member Member Chris1959's Avatar
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    Default Re: Killing FM's and traits

    I try sending them out alone against rebels and autocalc, doesn't always work one FM, a complete idiot, ended up a 7 star general retired to Capua and became faction leader!
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  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: Killing FM's and traits

    Sounds like he earned it too...

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  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Killing FM's and traits

    Quote Originally Posted by Chris1959 View Post
    I try sending them out alone against rebels and autocalc, doesn't always work one FM, a complete idiot, ended up a 7 star general retired to Capua and became faction leader!
    Autocalcing it almost never works. Better off playing it out and ensuring they die. Attacking settlements alone is often a good way, especially if they're able to force their way inside, to get trapped with the enemy.
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  4. #4
    Member Member Callicles's Avatar
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    Default Re: Killing FM's and traits

    Put them all on a trireme, and then send them off against pirates. It may take a few turns, but eventually the ship will sink.

  5. #5
    EBII Mapper and Animator Member -Praetor-'s Avatar
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    Default Re: Killing FM's and traits

    Nah, all bananas...

    move_character "name of the character" to Gotland (the island in the middle of the baltic).

    Siege the rebel city, and when the enemy sallies forth to attack, autocalc with auto_win attacker enabled, and voilà!, FM`s genocyde.

    You can do it with multiple FMs.

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