The battles use to be a field where you can do whatevery you want. like riding with your cavalry and charging from the back. The size of battles was historicly much bigger. And that made it harder to do this. So it was nessecary to go fancy things to get the cavalry trough the lines of infantry. Like breaking your own lines to make a gap in both the enemy and your own lines or placing the cavalry in front, or just do like they do in The Gladiator, lol.
I know you cant make the battles this big. But if you make tha map smaller. or make very thick forest around, like the historical battle from medieval 2, battle of hastings.
This is also forces you or the computer to attack the enemy from the front like in real battles.
And not making a stupid battle with all the units spread all over the map attacking eachother one on one and cavalry flanking them and running back and doing it again and units flee and come back again and full chaos, you know what i mean?
If you do this there will be more focus on planning and strategy. Making flanking something we have to do with strategy and not just running around them. We will have to fight for the flank. And that is what they did in ancient time, and the game will be more awesome.
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