The reform marker spam could still be affecting your campaign, and it there are tons of buildings in one settlement the game will crash when some AI faction tries to build another.
However, what you describe seems to me to be similar to this:
Except that the game starts loading before it happens, that is. Still, you can try the workarounds and see if it helps. Also, if you've saved right before a battle, try to load an earlier save and don't do this.I've just played through a huge battle and it crashes as soon as I click to close the battle summary scroll to return to the campaign map.
There is no certain way to fix this, but there are currently three ways that I know of that are reported to minimize or eliminate them.
* Leave the battle summary open for 10-15 seconds instead of closing it right away.
* Replace <RTW>/EB/data/world/.../map_regions.tga with <RTW>/corrected_regions.tga. Delete map.rwm and do not use the trivial script to start EB the next time around. After quitting EB again, copy the newly generated map.rwm file into sp game backup.
* Try the suggestion of Theages in this thread.
Possibly you are killing both the enemy faction leader and heir in the same battle? That is known to cause crashes, and is easily avoided by letting one of them escape the battle.
If indeed the problem is the script (and I don't think that's active when loading the campaign map from a battle), the best way is probably to find a situation where the crash always occurs with the script activated, and then disable parts of the script to zero down on the problematic part. If you can post a savegame with this, I can do that tedious work.
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