I have mixed emotions on the tech tree.
On the one hand, Total War games never had one before and I don't see the need for one now.
On other hand I realize every other major strategy game does, and CA want to advance to get more customers to buy this game.
That said, since I think we know the tech tree is a definite, we can only hope it is fun. Supposedly it will take time and you can only focus on certain things, I hope this stays the same as when you just research every single tech games bore me, it's like why have a tech tree, if there is no choice in it.![]()
Play CIV games, play rise of nations, play age of empires.
Games where you click specific button saying what tech you want, you spend time researching it, and then when it is researched you get new units, abilities, ships, etc.
This is the kind of tech tree they want to employ, a tech tree different then any previous total war game.
So this time you might see a technology called Smokless Gunpowder. Now instead of it just being known, aka you hit certain time frame and scroll of text pops up, you now spend money, research it, wait, then get the technology.
Or that's my take anyway.
P.S.-Yes history buffs I have no idea if Smokeless gunpowder is around in this time, it's just a example![]()
I'm thinking that the tech tree advancements will be automatically applied to your current units as well as future units. This way you wont end up with a lot of obsoleet units.
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