I have a few questions for you tactical experts regarding countering HA armies.
Obviously the best way to defeat them is with Horse Archers of your own. Sometimes this isn't possible - when I encounter a HA army without HA of my own, I get massacred.
I've read the cavalry guide, and the mounted cavalry guide, so I understand the importance of not chasing, of getting high ground, of armored units, and of having your own archers. Obviously, if I can't do some or most of these things, then in no way should I be fighting HA-heavy factions anyway!
I've done a test and discovered that a defensive Phalanx box is still incredibly vulnerable. The AI just got close enough to shoot the phalanxes on the opposite side of the box - which while an impressive feat for the AI meant that the box is sort of useless.
If I have a bunch of archers in the box, they just get massacred by the veritable RAIN of arrows. Even though I outnumber them, HAs can fire while on the move and really my troops up.
Having them run out of ammo isn't helpful, because by the time they do my troops are severely demoralized and will rout when the charge me.
I've thought up a new idea, though I have yet to try it - in the steppes, the land is usually flat and relatively tree-less. So I wonder if a long, thin phalanx, that covers the width of the battlefield will be effective. Essentially I march and constrict them to a smaller and smaller portion of the battlefield.
I just tested it - it works, but there are obvious, serious flaws. Firstly, if the enemy has reinforcements behind you, you are going to get shot in the back, period. Secondly, it is a slow moving line that can be rolled up and demolished if you are not very careful. Thirdly, it will be expensive to recruit and more expensive to engage effectively. Fourthly, any terrain other than a pretty flat, unforested plain is a set up for a massacre of your own troops. So I don't think its an effective strategy, because those steppe armies can MOVE on the strategic map and you will get demolished. So this idea is a recipe for disaster.
Also, how do you best kill armored HAs?
On a related note, how well do units in a testudo formation fair against a shock cavalry charge?
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