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Thread: It wasnt supposed to be like this :(

  1. #1
    Member Member ludwag's Avatar
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    Thumbs down It wasnt supposed to be like this :(


    Epeiros have taken Italy. I was looking forvard to fight rome in a big war. But this happened. I have never touched romani, i promise. Only a small sea fight. I wanted them to grow big so that i could have a great war against them.

    But how to give them back italy? Is there anything i can do?

  2. #2
    Pharaoh Member Majd il-Romani's Avatar
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    Default Re: It wasnt supposed to be like this :(

    Either cnquer it or use force_diplomacy to buy all of the cities in Italia and anywhere else you want the Romans to have, and then give it to them as a gift
    "An army of Sheep led by a Lion will always defeat an army of Lions led by a Sheep"
    -Arabic Military Maxim
    "War doesn't decide who is right, only who is left."
    "In order to test a man's strength of character, do not give him adversity, for any man can handle adversity, but instead give him POWER.
    -Abraham Lincoln
    "A man once asked me who my grandfather was. I told him I didn't know who he was, and didn't care. I cared more about who his grandson will be."
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  3. #3
    Member Member Valion's Avatar
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    Default Re: It wasnt supposed to be like this :(

    Ahaha it looks like Epiros made Italy their homeland seing Macedonia has almost all of greece. And the romans migrated north in barbarian terretory hehe nice twist.

    In my romani campaign i'm doing the exact oposite you are... taking it easy and waiting to have a BIG war with carthage^_^
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    "tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"

  4. #4
    Member Member ludwag's Avatar
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    Default Re: It wasnt supposed to be like this :(

    but how to use force diplomacy?

  5. #5
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: It wasnt supposed to be like this :(

    you gotta download it first. i believe its in the fixes.
    'Who Dares WINS!' - SAS
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  6. #6
    Pharaoh Member Majd il-Romani's Avatar
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    Default Re: It wasnt supposed to be like this :(

    Quote Originally Posted by ludwag View Post
    but how to use force diplomacy?
    there is an FD minimod out there somewhere

    EDIT: https://forums.totalwar.org/vb/showthread.php?t=80763 here it is
    Last edited by Majd il-Romani; 10-11-2008 at 15:57.
    "An army of Sheep led by a Lion will always defeat an army of Lions led by a Sheep"
    -Arabic Military Maxim
    "War doesn't decide who is right, only who is left."
    "In order to test a man's strength of character, do not give him adversity, for any man can handle adversity, but instead give him POWER.
    -Abraham Lincoln
    "A man once asked me who my grandfather was. I told him I didn't know who he was, and didn't care. I cared more about who his grandson will be."
    -Abraham Lincoln

  7. #7
    Member Member Valion's Avatar
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    Default Re: It wasnt supposed to be like this :(

    Current Campaigns






    "tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"

  8. #8

    Default Re: It wasnt supposed to be like this :(

    use the add_money cheat and buy each city of for 100-120k use more fd and process_cq to build walls and stuff thhen gift it back to romans,
    i recommend u do it all till u push them epirotes back to taras and that other city south... then move them to sicily and when epirote stacks threaten to attack roman cities move_character them south to sicily until romans can build up new stacks etc...lots of micromanagement but its needed if u want to have any reforms in the game
    Epic Balloon for my Roma ->

  9. #9
    Member Member ludwag's Avatar
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    Default Re: It wasnt supposed to be like this :(

    what do you mean by reforms?

  10. #10
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: It wasnt supposed to be like this :(

    https://forums.totalwar.org/vb/showthread.php?t=84854

    To make it easier:

    Q: Which factions have reforms, and when do they take place?
    A: There are 9 factions which have unique reforms:
    Celts (Aedui/Arverni/Casse): 2
    Time of Bondsmen
    Spoiler Alert, click show to read: 
    -Casse, Arverni, and Aedui must build at least 4 (forum)(L3 Market) collectively

    Time of Soldiers
    Spoiler Alert, click show to read: 
    -Casse, Arverni, and Aedui must build at least 6 (forum)(L3 Market) collectively
    -Casse, Arverni, and Aedui must build at least 4 Large Cities collectively
    -Casse, Arverni, and Aedui must build at least 6 Large Temples ('awesome' level)(L3 Temple) collectively

    Saka: 1
    Spoiler Alert, click show to read: 
    -You must hold Baktra, Marakanda, Alexandreia Eschate, Antiocheia Margiane, Alexandria Ariana or Taksashila for 4 consecutive winters.

    Romans: 3
    Polybian
    The Polybian Reforms happen due to a change in equiptment and tactics that were adopted or adapted due to wars with Carthage and Celts.
    Spoiler Alert, click show to read: 
    -At least year 242
    -Hold 2 of these cities (Segesta, Mediolanum, Patavium, Bononia)
    -Hold 2 of these cities (Lilibeo, Messana, Syracuse)
    OR
    -Wait until 210BC
    (You get the new units only after upgrading your MICs.)

    Marian
    The Marian Reforms mark a shift between citizen soldiers and professional soldiers from any class who are supplied their equiptment by the state. These reforms will occur when you have a large empire with a lack of landed citizens to fill the growing need for soldiers. If at this point there is a man willing to make the changes to the military system, the reforms will take place.
    Spoiler Alert, click show to read: 
    -At least the year 172BC
    -Have more than 6 Latifundia built in Italy
    -Hold at least 45 settlements
    -Fight more than 250 battles
    -Have a character that is:
    Sharp/Charismatic/Vigorous
    Popularis
    Consul or Ex-Consul
    Has Influence > 2
    Has Command > 2
    OR
    -Conquer 90 settlements.

    Augustan
    If a man with the drive arises in the Republic, willing to overthrow the Senate, give him the chance and these reforms will take place. (These reforms are not inevitable and are based on whether such a character arrises.)
    Spoiler Alert, click show to read: 
    -At least year 125BC
    -Hold 90 settlements
    -Have at least 45 type2 settlements
    -Fight 400 battles
    -Have a general that is:
    Sharp/Charismatic/Vigorous
    At least Skilled Bureaucrat
    At least Arrogans
    At least Expert Recruiter
    Can't be Selfless
    (If these conditions are met, the general will receive a trait telling he wants to seize power. Make him the Faction Heir and as soon as he becomes the leader the reforms will happen.)

    Seleucids: 1
    Cataphract Reforms
    Spoiler Alert, click show to read: 
    -At least year 253BC
    -Two different generals must loose a large battle (including a loss to the general's bodyguard) against a faction that uses cataphracts (Pahlav, Armenia, Baktria).

    Hayasdan: 2
    Pan-Caucasus Empire Reform
    Spoiler Alert, click show to read: 
    Part1:
    -Upgrade Armavir to a Large Town
    -Build in Armavir a (market), (roads), (town_garrison)(L1 law), and (sanitize)(L1 health).
    = (Homeland resource will appear in Armavir)

    Part 2:
    -Build a Type1 government in Armavir
    = (Improved government resources will appear around the Caucasus region)

    Part 3:
    -Build Type3 or better governments in these cities (Armavir, Karkathiokerta, Ani-Kamah, Phraaspa, Kotais, Trapezous, Kabalaka, Mtskheta)
    = (Subjugation resources will appear in Amaseia and Mazaka)

    Persian Reform
    Spoiler Alert, click show to read: 
    -Build Type3 governments in these cities (Arbela, Seleukeia, Babylon, Ekbatana, Charax, Susa, and Persepolis)
    -Build (persiapart) in these cities (Susa and Persepolis)
    = (Subjugation resources will appear in Susa, and Persepolis)

    Western Expansion 2:
    -Build Type3 governments and (persiapart) in these cities (Ekbatana, Seleukeia, Babylon, and Charax)
    -Build (persiafull) in these cities (Susa and Persepolis)
    = (Subjugation resources will appear in Ekbatana, Seleukeia, Babylon, and Charax)

    Western Expansion 3:
    -Build Type3 governments and (persiapart) in these cities (Palmyra, Edessa, and Arbela)
    -Build (persiafull) in these cities (Ekbatana, Seleukeia, Babylon, Charax, Susa, and Persepolis)
    = (Subjugation resources will appear in Palmyra, Edessa, and Arbela)

    Western Expansion 4:
    -Build Type3 governments and (persiapart) in these cities (Tarsos, Antiocheia, and Damaskos)
    -Build (persiafull) in these cities (Palmyra, Edessa, Arbela, Ekbatana, Seleukeia, Babylon, Charax, Susa, and Persepolis)
    = (Subjugation resources will appear in Tarsos, Antiocheia, and Damaskos)

    Eastern Expansion 2a:
    -Build Type3 governments and (persiapart) in these cities (Zadrakata, Apameia, and Gabai)
    -Build (persiafull) in these cities (Susa and Persepolis)
    = (Subjugation resources will appear in Zadrakata, Apameia, and Gabai)

    Eastern Expansion 2b:
    -Build Type3 governments and (persiapart) in these cities (Karmana and Gabai)
    -Build (persiafull) in these cities (Susa and Persepolis)
    = (Subjugation resources will appear in Karmana and Gabai)

    Eastern Expansion 3a:
    -Build Type3 governments and (persiapart) in these cities (Asaak, Hekatompylos, and Alexandreia-Ariane)
    -Build (persiafull) in these cities (Zadrakata, Apameia, Gabai, Karmana, Susa, and Persepolis)
    = (Subjugation resources will appear in Asaak, Hekatompylos, and Alexndreia-Ariane)

    Eastern Expansion 3b:
    -Build Type3 governments and (persiapart) in these cities (Pura, Alexandropolis, Prophthasia, and Alexandreia-Ariane)
    -Build (persiafull) in these cities (Zadrakata, Apameia, Gabai, Karmana, Susa, and Persepolis)
    = (Subjugation resources will appear in Pura, Alexandropolis, Prophthasia, and Alexandreia-Ariane)

    Eastern Expasion 4:
    -Build Type3 governments and (persiapart) in these cities (Baktra, Antiocheia-Margiane, and Kophen)
    -Build (persiafull) in these cities (Pura, Alexandropolis, Prophthasia, Alexandreia-Ariane, Zadrakata, Apameia, Gabai, Karmana, Susa, and Persepolis)
    = (Subjugation resrouces will appear in Baktra, Antiocheia-Margiane, and Kophen)

    Carthage: 1
    Spoiler Alert, click show to read: 
    -At least year 235BC
    -Build at least 5 (L5 regional MIC)(royal_barracks_V1) in these cities (Lepki, Garama, Adrumeto, Kirtan, Ippone, Tuat, Siga, Lixus, Sala, Gader, Mastia, Sucum-Murgi, Baikor, Arsé, Oxtraca, Numantia, Emporion, Tyde, Pallantia, Vellika, Tolosa, Massalia, Segesta, Arretium, Ariminum, Roma, Capua, Arpi, Taras, Rhegion)
    -Hold 3 of these cities (Tolosa, Massalia, Segesta, Arretium, Ariminum, Roma, Capua, Arpi, Taras, Emporion, Arse, Mastia, Gader)
    OR
    -Wait until 200BC

    Sweboz: 1
    Druhtitīdiz
    The reforms for the Sweboz will occur when there is a well established trade system in Germania and the Sweboz have built up a military system in a province with metallurgical resources.
    Spoiler Alert, click show to read: 
    At least 190BC,
    -A (forum)(L3 Market) built in these provinces: Kimbriolandam, Swebolandam, Rugolandam, Herusklandam, Habukolandam, Mrog Actagone (previously Hattolandam)
    - (army_barracks_U1)(L4 Regional MIC) in one of these provinces: Luvarottea, Sarmiszegethusa, Burdava, Eburonum, Vindobona, Iuvavoaeta, Veldideno, Aventicos, Vindelicoppidos, Vienna

    Pahlav: Reformed Government
    The Pahlav reform isn't like the other reforms. Pahlav has a "reformed" government building that it buildable in Iran/Persia. Once you build up the infrastructure of the town, you are able to upgrade your nomadic government and reform your control of the region.

    Other Reforms:
    All other factional reform units are tied to the "March or Time" event (Vanilla Marian Reform) which requires the Romans to build a huge city in central Italy to trigger. This is just an arbitrary time delay.

  11. #11
    Member Member Senshi's Avatar
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    Default Re: It wasnt supposed to be like this :(

    Wow, you got a pretty amazing AI expansion, really uncommon.

    Could you tell what year you're in? I assume you're Qart'Hadast?

    Wargamer-Project - Kampagne IX

  12. #12

    Default Re: It wasnt supposed to be like this :(

    You have the best of both worlds, I despise Epieros about as much as I despise Rome, you can conquer Italy, while its in Epeiros' hands.

    Forget that FD mess. Cheat you some money, 40000 at a time then bribe the cities from Epeiros, or conquer them, then gift them to the Romans. Leave the Romans alone for about 25 years then war with them.

    Ive kept several factions alive this way, or just flat out moved them so they could last longer. I almost always take Syrakousai, and Massila (naval invasions) and gift it to KH in my Mak games, unless I play KH. When I play a Mak campaign, its fun to see what KH does after I kick them out of Greece.

    Im always saving AS's ass (blue or yellow death) this way, and sometimes I do it for Lusotannan, when I play Carthage.
    Last edited by tls5669; 10-11-2008 at 19:38.

  13. #13
    Elephant Master Member Conqueror's Avatar
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    Default Re: It wasnt supposed to be like this :(

    Quote Originally Posted by Senshi View Post
    pretty amazing AI expansion, really uncommon.
    Not really. Similar thing happened to me when I was playing as the Qarthadastim back in 0.81. Only in my case I actively interevened to hamper the Epeirotes' expansion (via spies and assassins) but they kicked the Romani out of Roma despite it

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  14. #14
    Member Megas Methuselah's Avatar
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    Thumbs up Re: It wasnt supposed to be like this :(

    Yeah. I make it a habit to make sure none of the AI's are compelely wiped out. Think of it as being a sort of international police force, if you will. It can be great fun, though, to put a dying faction on the other side of the world.

  15. #15
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: It wasnt supposed to be like this :(

    I try to shape events to tickle my own fancy with force diplomacy. Doesn't always work tho... Some wont give up their provinces for 50 gold :(

    Meth, you are like.... AMMMERRRRICA! F**K YEAH! lul!
    'Who Dares WINS!' - SAS
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  16. #16
    EB annoying hornet Member bovi's Avatar
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    Default Re: It wasnt supposed to be like this :(

    Methuselah and Mike, your sig pictures need to go. Now.

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  17. #17

    Default Re: It wasnt supposed to be like this :(

    then you should c what happened to my romani campapaign...
    epirote is in pergamon with 4 cities fighting of gray death and black death
    carthage is strangled by my blockade for past 2o years
    alexandreia and that other city is taken by seleukid
    baktria is banished to 2 indian cities
    pahlava has been made protectorite with 1 city no army
    hayasdan been getting panwed by sauromatae..
    exciting game!

    way off topic but.. ya
    Epic Balloon for my Roma ->

  18. #18
    Legatvs Member SwissBarbar's Avatar
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    Default Re: It wasnt supposed to be like this :(

    it's every time different. in my sweboz campaign the ptolemaioi conquerd all of the seleukids, baktria, pontos etc. and are invading europe in byzantion.

    in my roman campaign Pontos is very strong and conquerd great parts of the seleukid empire, hayasdan and sauromatae ground
    Balloon-Count: x 15


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  19. #19

    Default Re: It wasnt supposed to be like this :(

    Strange things can happen. I've had the Koinon Hellenon succeed more often than the Makedonians. Similarly I've seen the Saka Rauka become modestly successful, and the Arverni overcome the Aedui (rarely). But I'm yet to see Arche Selukeia beat the Ptolemaioi, I think most people agree that's an issue. My Ptolemaioi campaign is more "moderate" in difficulty, after the first 2 big battles it's a piece of cake.



  20. #20
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: It wasnt supposed to be like this :(

    Thats because Epiros totals Makedon's captial in the first round. i usually move_character KH's king from crete, cause he never goes back or takes crete.
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


    Who knows? If it's a enough day we may all end up Generals!"

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