Thank you for hosting a very entertaining game, ATPG!
Tons of fun, indeed!
Before seeing all of the role PMs (which is actually indeed pretty balanced), kind of thought that the town was at a large disadvantage too.
I thought the disguised Stonecutters won't be able to show our true colors due to the amount of killers that needed to be dealt w/ as 'town' first. Even in the end, I thought all remaining factions (town, neo-mafia, zombies) could get a way w/ the 'v' (big 'V' goes to Fenring').
It took a no lynch on Day 8 and surviving the following zombie attacks (lost a 'leg,' my last extra life, though) to seal the deal for us.
Town did a very good and efficient job this game, catching all 4 anti-town roles, and the zombies and SK took care of the mafia.
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