Hey Dayve.
Go to your SEGA/Medieval II - Total War folder, and look for a folder named "logs". In there, you will find a text file which will (hopefully) explain the problem.
Hey Dayve.
Go to your SEGA/Medieval II - Total War folder, and look for a folder named "logs". In there, you will find a text file which will (hopefully) explain the problem.
This space intentionally left blank.
What Hax said.
If there are no specifics in the log, you can also use toggle_fow in the console and enable viewing of all AI moves to examine the problem.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
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Got low fps during siege battles in particular? This tutorial is for you
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Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Hmm, apparently the game was trying to remove a trait from a character that no longer existed... that's what was causing the crash.
Strange that it would try to remove a trait from a FM that no longer exists. Anyway, repeated loading + ending turn seems to have fixed it.
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