There's a growing uproar about CitiesXL.
First, to fully play the game, people has to pay a monthly fee (about 8$/month). This will allow them to receive additional content, to play online, but also to buy expensive DLC (or GEM, as they call them).
For example, the game won't be shipped with any mass/public transport system: no subway, no buses, no train. That by itself is quite retard for a city builder.
Then, buses will supposedly be made available around christmas, through a 'free' update. The free update will require you to pay the monthly fee. So, the 'free update' is actually not free at all. Thus, people who don't pay monthly won't be able to get buses, trains or any new content for that matter.
Then, a bit later (release date is set to mid-january as of now), people will be able to get one of the DLC/GEM, namely the ski GEM (which allows you to build ski stations).
If you thought MMO's were bad, I introduce you to the new generation of ripoff.
Furthermore, the beta has been quite a failure apparently. Beta testers said the game was bland, uninteresting, and that the 'MMO' part of it (people were supposed to build towns on a planet, trade and interact with eachothers) is inexistant.
To me, it looks like Monte Christo tried to make a cash-cow city builder aimed at casual gamers. Unfortunately, CityBuilder games mostly cater to a specific kind of gamers who have little interest in shiny graphics and DLC.
More infos here
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