You must activate the script. My brother once got pissed off while playing EB (yes i showed him it) and he said "whose this guy who keeps pestering me." He was in 265 BC or something and had never activated the script.
You must activate the script. My brother once got pissed off while playing EB (yes i showed him it) and he said "whose this guy who keeps pestering me." He was in 265 BC or something and had never activated the script.
Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member
"To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -CalgacusOriginally Posted by skullheadhq
Yes the ingame script is essential to play EB. If you forget to activate it once and play only for a short while then it should not cause any problems, but if you play long time without it then you better start a new campaign. Trivial script is something different, it is used to start the game with certain set of preferences like lighting, single or multiplayer units, and other stuff.
If you don't activate the script for a couple for a couple of years it's not a problem any more and I'd start again, you won't get 4 turns per year and the AI factions don't work properly.
As for client rulers I only allow them to recruit native troops as private armies and be aware that when one dies he will not have any heirs, so you will have to progress to a type III or II govt. or demolish the type IV and rebuild. I always take this inter-regnum as the period most likely for a client state to rebel if it does then the Iron hand of Rome shows them the error of their ways and it becomes a fully fledged province, if not local rulers stay in place.
Watch out with some native barracks you can recruit "Generals", they will still count as interlopers and also with rebellions you can get CTDs I especially find Tuat and Garama always cause one.
"Tell them I said something......"
Pancho Villa
Completed; Rome AD14!
It worked quite well, not only did my SPQR game move back 2 full years in time, the client king of Rhegion spawned the very next turn. I did have to destroy and rebuild the government buildings of Taras though, as the ruler still wouldn't spawn... without a ruler some towns just need a lot of garrison troops, and happiness/order buildings in addition to a low tax rate. so, I'm happy for now with the Amici, within a generation I'd upgrade governments anyway.
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