IMO this is a VERY important point. The RTW engine was designed and optimised for single gore CPUs...Thus the whole 10000 men technical limit.
With the establishment of dual cores and the rising quad/triple cores this number (apart from graphics where it can be easily scaled too, though there are GPUs that can take huge loads of polygons) can obviously be pushed much further....
Now a question arises: Will ETW be optimised to take advantage of strong CPUs? So people with quad/triple core processors actually have their money's worth? And more realistic and impressive troop count?
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