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Thread: Ok, so game has been out for 2 years now...

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  1. #1
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Ok, so game has been out for 2 years now...

    I wholeheartedly agree with at least waiting to see what the game is like, but I have to say. Before I came here, I never knew any of these bugs existed. I didnt pay attention to the bug threads when I played M2TW and I never had encountered any of those bugs! The casual gamer isnt going to go and dissect the game to find out if everything works 100% or not. I fully intend to buy E:TW and post up a review of sorts, so that the rest of this community can see just how it plays and how "buggy" it is.
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    Default Re: Ok, so game has been out for 2 years now...

    Quote Originally Posted by pevergreen View Post
    I wholeheartedly agree with at least waiting to see what the game is like, but I have to say. Before I came here, I never knew any of these bugs existed. I didnt pay attention to the bug threads when I played M2TW and I never had encountered any of those bugs! The casual gamer isnt going to go and dissect the game to find out if everything works 100% or not. I fully intend to buy E:TW and post up a review of sorts, so that the rest of this community can see just how it plays and how "buggy" it is.
    You'll tell me that you never noticed the lack of cohesion in units ? The fact that if a single man in a unit enters combat, the entire unit stop charging ? That when a unit fight, only a very small numbers of men DO fight, and the rest just stand idle stupidly, waiting to take turns ?
    This doesn't require dissection of the game. Just look at the fights and it jumps in your face.
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  3. #3
    Member Member Marauder's Avatar
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    Default Re: Ok, so game has been out for 2 years now...

    I have a somewhat unique perspective on these boards: I've never played another TW game and I bought MTW2 about 2 months ago on a whim, while looking for another game.

    This certainly puts me in your "causual gamer" catagory, which is about 90% of the gamers that buy games. It didn't take much to realize that the AI was weak. When I start up the game and thoroughly dominate the AI in all aspects of the game on M/M with zero experience in these games, it says something about the games (or that Econ's FAQ is really good, I read that a bit). I certainly noticed a lot of bugs and strange AI behavior very quickly, even after switching to VH/VH (my favorite AI move of all time is the faction leader by himself sieging a citidel with 20 full units). The biggest challenge are the mongol/timurid invasions, which are artificially harder to make up for lackluster AI.

    That said, I've certainly got my money's worth from the game and would shell out $50 for the next version if the initial reviews are favorable. That is unless Starcraft 2 comes out first, then I might have to delay my purchase...

  4. #4
    Harbinger of the Doomed Rat Member Biggus Diccus's Avatar
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    Default Re: Ok, so game has been out for 2 years now...

    Quote Originally Posted by Akka View Post
    You'll tell me that you never noticed the lack of cohesion in units ? The fact that if a single man in a unit enters combat, the entire unit stop charging ? That when a unit fight, only a very small numbers of men DO fight, and the rest just stand idle stupidly, waiting to take turns ?
    This doesn't require dissection of the game. Just look at the fights and it jumps in your face.
    This is EXACTLY what annoys me the most about this game! Trying to make those unwilling infantry grunts fight is really frustrating; I actually run my units THROUGH the enemy and then click attack

    I was actually thinking of reinstalling and play MTW2 again but reading this thread reminded me why I stopped playing in the first place.
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  5. #5

    Default Re: Ok, so game has been out for 2 years now...

    Well, you may be happy to retry it then !
    I've been trying to find a way to alleviate (at least partially) this horrible implementation for years, and I found it barely a few days ago !

    A hidden field in the unit files which allows to change the size each man occupy on the field of battle.
    Don't completely fix the fighting (seems the engine don't allow more than one or two people to attack one, so you still see men right in the front not fighting), but it improves TREMENDOUSLY cohesion, fluidity of movements and the like. Makes the fighting much more like RTW all in all (and cavalry may be quite overpowered because of this, but well, I don't really mind cavalry being overpowered in medieval settings).

    I may make a quick thread in the modding forum (even though it's a really small change, even if it has lots of consequences) if enough people are interested.
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  6. #6
    Harbinger of the Doomed Rat Member Biggus Diccus's Avatar
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    Default Re: Ok, so game has been out for 2 years now...

    If you can deliver something like this I'll be very happy to reinstall and play again! You should definitely make a thread about this trick. Death to cowardly infantrymen!
    General Sir Anthony Cecil Hogmaney Melchett: That's the spirit, George. If nothing else works, then a total pig-headed unwillingness to look facts in the face will see us through.

  7. #7

    Default Re: Ok, so game has been out for 2 years now...

    Cohesion can be almost completely fixed by:
    -hidden field as above, set to 0.3 for spearmen. For other units its not really appropriate
    -reduce charge distance to about 6m
    -set second field in formation line to zero (ie distance between ranks)
    -edit animations so that all instances of 'shuffle_backward' are replaced with 'shuffle_forward', except for spearmen which replace it by 'ready'

    Please check out Real Recruitment / Real Combat, requires SS6.1 + SSTC + SSTC 1.2 patch + SSTC hotfix:
    Thread: http://www.twcenter.net/forums/showthread.php?t=197224
    Download: http://files.filefront.com/RRRCexe/;.../fileinfo.html
    Last edited by Point_Blank; 11-04-2008 at 14:44.

  8. #8

    Default Re: Ok, so game has been out for 2 years now...

    !

    This is VERY interesting, Point Blank :)
    Though I used 0,15 in the hidden field for ALL units, maybe I won't need it if applying the other changes. I'll definitely look into the info you've given and tinker with it, great thanks :)
    If violence didn't solve your problem... well, you just haven't been violent enough.

  9. #9
    Sword of the Cross Member Loki's Avatar
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    Default Re: Ok, so game has been out for 2 years now...

    To All,

    Are there any mods out now that currently incorporate the above cohesion fixes? (SS, PDER Vanilla, etc.)

    If so, are they MTW2 or Kingdoms specific?

    Also when someone mentioned that the fix was for Spear only, does that include other inits like Halbereds / pole arms etc?
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