I play Romani a lot and nearly always have them on guard mode, sacrificing killing ability for their ability to hold formation, die slower and better stamina.
When the enemy are exhausted the time comes for the counter punch and I switch it off, obviously units already in contact can't charge into the enemy, but often when I've manouvred around a phalanx etc I charge a fresh unit in to start the real killing.
Question is do they have more impact in guard mode or as individuals, as I know units have a mass.
My preferred technique is charge in in guard mode then switch off after contact, but is this the most effective?
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