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  1. #1

    Default Re: Shogun: Total War mouse problem

    Thank you @drone for the warm welcome

    So it has been moved somewhere else, or has been removed?

    Well, it's a shame, 'cause the thread was so quoted as being full of solutions, especially post #166.
    So it seems it had a lot of posts.

    I'm currently trying this nvidia fix in the link you provided. (first fixing some problems with nvidia control panel)
    I have to say that README was very fatalistic

  2. #2
    Toh-GAH-koo-reh Member Togakure's Avatar
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    Default Re: Shogun: Total War mouse problem

    Quote Originally Posted by RazvanR1918 View Post
    Thank you @drone for the warm welcome

    So it has been moved somewhere else, or has been removed?

    Well, it's a shame, 'cause the thread was so quoted as being full of solutions, especially post #166.
    So it seems it had a lot of posts.

    I'm currently trying this nvidia fix in the link you provided. (first fixing some problems with nvidia control panel)
    I have to say that README was very fatalistic
    This post? I was not logged in, clicked on the link you were looking for, and it came right up. This is post #166 in that thread (I cut-and-pasted it). Link to full thread below:

    from caravel:

    ***

    "I've installed my 7300GT and after getting it working finally (I'll post about that in the hardware/software forum as it's not entirely relevant to this thread and only relevant to those with infinite loop problems) have been messing around with a few settings trying to solve the battle map terrain synchronization problem (that is the problem that quite a few 8xxx series card owners have reported having with STW/MTW where you cannot get your armies to go where you want them to) that appeared as soon as I'd got it working. After a lot of messing around and downloading of an older driver (I used FW 91.47 as that's the oldest I could find and should be ok for all 7 series cards) I managed to eliminate the synchronization issue by using the following settings:



    Using these settings also eliminated the need to force 2x/4x AA (in my case 4x AA as the former, commonly recommended method of forcing 2x AA wouldn't work and resulted in a crash on startup) and now the problem has gone away and the game works, albeit it is a bit laggy and loading screens take longer than they should, but it is working both in battles and on the campaign map.

    Other settings:

    AGP Texture Acceleration is still enabled in DirectX Diagnostics and I haven't enabled any compatibility mode settings for the game itself. I have tested with all of these and found no difference.

    BIOS:

    I have an AGP card so these settings will be irrelevant to those with PCI-E graphics cards. Fast Writes are on, AGP Read Synchronization is on and Aperture is at 128MB, AGP rate is 4x. It is best to try the Nvidia control panel settings first before messing with the BIOS."


    ***

    https://forums.totalwar.org/vb/showt...-and-Solutions
    Last edited by Togakure; 05-10-2020 at 18:12.
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