Previously in STW we had simply accuracy and power for all projectile weapons, however, now we have lethality. How do these all fit together and if your were wantiong to increase the likelihood or archers killing their targets which one would we modify?
From the projectiles.txt file:
Quote
Accuracy
The accuracy of the projectile. 1 = best accuracy. Lower numbers are more erratic. Must be > 0. Affects ranging in for artillery.
Lethality
The base chance of a hit scoring a kill. This can greater than 1 as is multiplied by the base kill chance (by default 18%). However if the two multiplied together should not exceed 100%.
Power
The number of hits points damage done to a man or structure. Most men have only 1 hit points, but generals have more.[/QUOTE]
Any help is greatly appreciated.
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