It seems the dynamic of this game has really changed. First in CR's writeups and my investigations, the kills happened after the meetings before the crew went back to their cabins. Then my investigation of Peasant Phill showed me that I could not enter people's rooms, clearly a nerfing of my role for whatever reason. Now this rounds writeup shows an unsuccessful Mafia kill in a communal barracks room.
This may mean that the Mafia abilities have been nerfed like myself. I was never a big believer in the later conversions, but lets look at the results. The Mafia have killed 6 times. They had only 5 nighttime kill attempts available (1 failed just now) and 2 kills occured when a Mafia was lynched. Very low kill rate if you ask me...
Off tangent to Sigurd: I can't believe you caught that pevergreen reference. That was wholly unintentional and subconscious, I had to read it again to realize I had made a pretty strong indirect claim there. Once again you were the one to find these types of posts... must be why you are the best.Although I still don't realize why you didn't notice me as the hobo with my blatant posts in Gotta have more Mafia, must be because we were all noobs then.
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