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  1. #1

    Default Re: Redux: Debug-Area...

    Hi Dai,

    Could you please triple-check this so we can exclude to possibility of some confusion/mistake on your part? Better
    still, provide a save-game as to 100% confirm your claim? Or some extensive screens that leaves zero doubt here?


    EDIT:
    ------------------
    Due to the new file-structure introduced in v.1004e, I think it is possible that this might be a rebellion mechanics-error generated by the VI/v.2.01-engine, much like the previous Muslim-rebellion bug. If so, it is probably connected to the Orthodox and/or possibly the Catholic cultural-marker. However I need (much) stronger evidence and better basis to confirm this claim. I have had no previous experience or hint of it anywhere. Therefore, please upload a relevant save here to allow me to do a full investigation on it – unless you prefer to do it for me… Until then, I will not log this as a bug, on the info available to me at this point...

    - A
    Last edited by Axalon; 01-29-2014 at 20:20. Reason: update...

  2. #2
    Member Member Revenant's Avatar
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    Default Re: Redux: Debug-Area...

    Playing as England....

    king of Burgundy offered his daughter´s hand for marriage to one of my heirs. A info screen with this information pop up. And at the end of the text, there was written "King Charles I of the Magyars".

    I think there is something messed up with text file. I remember similar bug in 2.01 version of the game, when factions had swapped names in diplomacy and similar screens.

  3. #3

    Default Re: Redux: Debug-Area...

    Hi Revenant, I replicated your bug and thus confirmed….

    It’s a VI/v2.01 exclusive bug, and it’s a mixup on Hungary and Burgundy in the files.
    Had it been a Hungarian princess it would have read “Burgundy” instead. I’ll credit
    you in the RXB1005 release…. Noted & logged… And thanks…

    - A

  4. #4
    Member Member daigaku's Avatar
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    Default Re: Redux: Debug-Area...

    Hi @Axalon,

    here come requested confirmations.
    iirc, an italian respawn with destruction short time later happened between 1082 and 1124 (didn´t care about, didn´t look at outcome).

    A pic with more obvious expression:

    Click image for larger version. 

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    Tried to fight this thing, in autocalc it takes some 400+men to destroy, in personal attack direct CTD.

    Never fiddled out about complete savegames, but maybe this is enough, with the pic being quite obvious...

    greetings, daigaku

    addition: email sent with savegame 1124/Russian
    Last edited by daigaku; 02-01-2014 at 10:27. Reason: addition

  5. #5
    Member Member daigaku's Avatar
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    Default Re: Redux: Debug-Area...

    Hi @Axalon,

    ....same thing happened to my 1004e-VI/English/Veteran game. Sent you savegame to the known-to-me email-address "The English 1107". Pity circumstances aren´t retraceable exactly for me, happened definitely after Lombard respawn.

    greetings daigaku

  6. #6

    Default Re: Redux: Debug-Area...

    Hey, @daigaku,

    Would love to see what happens if you land an army there. CTD, I'd suspect. But still. How do you think those boats would fare against some Slavic warriors?

  7. #7
    Member Member daigaku's Avatar
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    Default Re: Redux: Debug-Area...

    Hi @Cyprian2,

    In the russian campaign game crashed only with "attack personally", with autoresolve didn´t. In the English campaign (iirc 8 tradeships in garrison in Cilica) it started to crash regularly after "I had seen" them. No stable gameplay possible any more. Pity, I enjoyed the game...
    As told in the other thread, this single Tradeship chewed up some 400 men - but weren´t SlavWarriors. Of those, I guess about 250 taking in account the fighting abilities....

    greetings, daigaku

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