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Thread: Unit Sprite Generation

  1. #1
    Maker of kings! Member King Maker's Avatar
    Join Date
    Jul 2005
    Location
    Poland
    Posts
    7

    Default Unit Sprite Generation

    I was making new unit sprites for a new faction based on the Turks. All units are the same, just with a new colors. When I had made the new sprites, I found out that some of the new faction units has less sprite files than the original Turk units.

    The new files:
    seljuqs_turkomans_sprite_000.texture
    seljuqs_turkomans_sprite_001.texture
    seljuqs_turkomans_ug1_sprite_000.texture
    seljuqs_turkomans_ug1_sprite_001.texture
    seljuqs_turkomans_ug2_sprite_000.texture
    seljuqs_turkomans_ug2_sprite_001.texture

    The old files:
    turks_turkomans_sprite_000.texture
    turks_turkomans_sprite_001.texture
    turks_turkomans_sprite_002.texture
    turks_turkomans_ug1_sprite_000.texture
    turks_turkomans_ug1_sprite_001.texture
    turks_turkomans_ug1_sprite_002.texture
    turks_turkomans_ug2_sprite_000.texture
    turks_turkomans_ug2_sprite_001.texture
    turks_turkomans_ug2_sprite_002.texture

    As you can see, the unit now has less sprite files

    Is this a problem? Am I doing something wrong?

  2. #2
    Maker of kings! Member King Maker's Avatar
    Join Date
    Jul 2005
    Location
    Poland
    Posts
    7

    Default Re: Unit Sprite Generation

    I forgot, how do I make new sprites for horses?

  3. #3
    Member Member Soul Reaver's Avatar
    Join Date
    Nov 2007
    Location
    England
    Posts
    24

    Default Re: Unit Sprite Generation

    This works for me, although i get an error noise after they are done.

    Turkomans fast pony
    Turkomans_ug1 fast pony
    Turkomans_ug2 fast pony

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