Quote Originally Posted by daigaku View Post
- The very first is economy. Comes before big army, comes before variety of units. No money, no units - that simple.

- Blitzing works in Vanilla. It doesn´t really work in REDUX. Build your empire slow but steady. Sometimes it´s enough to conquer one or two provinces in a king´s life to keep up influence.

- Use islands giving no income for ship production!!
That is good advice...

Quote Originally Posted by daigaku View Post
This, for me, is a lesson learned for using my beloved Norse. NEVER EVER get out of any stripe of wood you find against any decent projectiles!!! As you know from former descriptions, I always used this tactics, but here I saw how horrible such a "simple" mistake can be...
Umm… “I told you so”, now you seen it first hand what arrows and quarrels can do to Norse infantry. Obviously, the AI will never have the capacity to exploit certain circumstances as well as the player can, and usually will – as your tale here illustrates. I can’t help but to feel for the young, brave Viking-king how he died at the feet of cowardly English longbowmen - pierced by many arrows. Had it been me, I would have used that cavalry to destroy your archers, or die trying, as that would probably determine the outcome of the whole battle. The AI, of course, doesn’t have the capacity to see the importance of that detail. Anyway, now you have seen it for yourself – it is not a matter of faction but of troops, circumstances and tactics – that regardless of any faction. As it should be…

Quote Originally Posted by daigaku View Post
...just had this increadible experience to extinguish the Norse - with longbowmen...
Longbowmen is an extreme unit, so powerful that nothing can seriously match it in ranged combat, especially so under player management. And it has been debated many times if they should be allowed to be as powerful as they are in Redux. I have always defended them and their extreme traits - but as I always say – use them with care and caution as they are potentially game-wrecking, that’s how powerful they are (with their extreme range). It is hardly by accident that England is the only regular faction to be listed as “fairly easy”, due to their longbows. Or that it takes 3 years to develop 1 unit and cost plenty in the process. Use them responsibly, too many of these can ruin your game. Just saying… To me, they are much more interesting in the hands of the AI then any player.

- A