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Thread: Redux: Battle & Tactics

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    Default Re: Redux: Battle & Tactics

    Hi and thanks for posting guys...

    Quote Originally Posted by Zarakas View Post
    Would it have been a better outcome if initial arrow fire was concentrated on beserkers and commander?
    I would certainly argue that focusing on the berserkers would have created a different result/outcome. Because as I see it, plenty those casualties were at the hands of heathen berserkers, and it is likely that all knights who fell in this battle did so because of the berserkers. Whatever threat the small contingency of Lithuanian archers posed, it was nowhere close to that of the berserkers - and the archers could have been dealt with later, and with cavalry instead. Tomas/Tmodelsk had these results much due to his inexperience with Reduxed battle and the enemy he was facing - and he is the first one to admit it. He learned the hard way that you have to be on your toes while fighting in Redux, it is unforgiving and dynamic, and he will end up a better commander because of it (and possibly other players as well as he was kind enough to share this experience here, with all), or so I believe.

    Quote Originally Posted by tmodelsk View Post
    Difficulty level was standard. I think on expert - with AI valour bonuses - my units would rout first.
    Probably so, I keep forgetting the big difference between standard and veteran-difficulty in battle, and stuff like foes get much tougher and stubborn on veteran-difficulty due to bonuses. As I always play at veteran-level I take all that for granted when I should not, such circumstances are not a normality in Redux but the exception - and I forget that all the time.

    Quote Originally Posted by tmodelsk View Post
    I agree with you Axalon that one of main factors that encouraged AI to attack was my infantry line to far right and exposed left flank.
    While that may very well be the case, it was not really what I meant. I was speaking in a universal sense, as in the AI have a tendency in most battles to set up a stronger right flank then its left. As it typically deploys its better troops to the right, if given the chance. Of course, the AI first needs a big enough army for any of this to show in deployment, but keep it in mind as you fight several battles and you will probably see what I mean... The tendency is there, or so I believe...

    Quote Originally Posted by tmodelsk View Post
    Sorry for my poor English & a lot of (as i think) grammar & typos mistakes,
    Don't worry about it, do your best and just post away. Posting and discussing back and forth, being repeatedly active here on the boards is very effective way to improve your written English-skills. My written English has certainly become better because of it, due to much training here. Its a skill like any other, "training makes perfect" as they say...

    Quote Originally Posted by daigaku View Post
    re-posted Bow stats: In the original, there was written "slavic archers", not bowmen. Not having played the Polish yet, I had thought they were something else than the bowmen. Thanks for getting that clear.
    Yeah, it was an initial mistake on my part, I corrected it later on...

    - A
    Last edited by Axalon; 01-20-2014 at 16:26. Reason: Clean up...

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