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Thread: Redux: Battle & Tactics

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  1. #33

    Default Re: Aragonese Heroic Battle against Moors

    I totally dig your post! Overall, I just love that you spare no expense in providing the reader with solid materials to show that everything you report in on this battle has actually happened, and indeed can happen, and how! Pics, observations, in-depth analysis, commentary and conclusions, and even video! That's the way its done! What more can one possibly ask for, folks? How fun and cool would not this place be if we had - even a small group of players - that did this and such stuff regularly here. I would certainly visit this place more often, that much is sure...

    Anyhow, a few thoughts and comments for you regarding the battle specifically... I think its an unexpected and quite remarkable victory in Redux, against heavy odds. The Muslims had more, and typically better formations/units to deploy, and they had basically just as good equipment as the Christians (you) had. The Muslims basically should have won, all they had to do to ensure a total victory was to secure a 1:1 (or better) kill ratio and it would have been so. Obviously, they where nowhere close to that, and that in turn ultimately spelled their doom and defeat. They simply did not do enough damage to win the day - the AI basically screwed up tactically all over and lost because of the fact. Numerical might, unit quality, experience and equipment will certainly influence an outcome - but evidently - not totally dictate it as this case explicitly shows. Actual tactics and leadership in the field - good and bad - will clearly also be a heavy factor in Reduxed battles.

    Tomas, thanks for posting this stuff, it was really interesting stuff and an excellent post. I'll post up (an unaltered) copy of it over at the TWC, so more people can read about this remarkable battle, as it deserves (assuming this is OK with you, otherwise let me know).

    - A


    Link to TWC-thread...

    http://www.twcenter.net/forums/showt...1#post14231235
    Last edited by Axalon; 11-30-2014 at 19:37. Reason: update...

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