Here's the problem: the script each turn adds money to the AI factions and sometimes it creates ridiculous situations when some faction is reduced to one region but still spams units till we have 3-4 full stacks standing near that only settlement doing absolutely nothing. Is it possible to modify it so that the amount of cash the AI gets would depend on the number of provinces that faction controls? More provinces - more cash and vice versa. Probably the effect should diminish if one faction is starting to really dominate the game, so that if the number of provinces goes above, let's say, 30 the cash influx dwindles with each new province. That would also help poor AS which is being eaten alive from all sides by different minor factions.
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