Any one heard what the battle system will be like in naval battles? I am wondering about controlling large fleets of ships ala Trafalgar, and about the ability of the AI to act reasonably. Ordering around individual ships just isn't practical if the fleet is large, which leaves us controlling squadrons or lines of battle.
Its very complicated: even if the ships start out in a line of battle, the line can get borked quickly, and ships might need to act as individuals.
Anyone who has played Age of Sail will know how easy it is for a game to screw something like this up. If land is nearby in particular...AI can run ships aground, etc. If done right, naval battles in this era really are a game in of itself.
If the designers handle this right, AND get land battles right, I'll be very impressed.![]()
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