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Thread: A move to Empire?

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  1. #1

    Default Re: A move to Empire?

    What one has to remember is that Warhammer is mostly a melee combat game which has some gunpower units which are ment to support you melee units. Whereas Empire Total focuses mainly on gunpower and melee combat is used to support your gunpowder units. If you used the Empire Total War engin would you still be able to build a game with factions that don't use gunpower like the Bretonnians or the High Elves, that are effective, fun to play, and true to the warhammer universe? For example as far as I know in Empire cavalry units are light cavalry and are used for harrasing enemies units and forcing them to change formations and such. There is no heavy armoured cavalry like knights of the medieval ages which just full on charged the enemy to utterly break them and run them down. If you used the Empire engine would you still beable to create Bretonnians, or Dragon Princes, or Empire Knights?

  2. #2

    Default Re: A move to Empire?

    if anyone wants my opinion (even though they dont) i think that a demo would be a good idea as long as the mod is ready
    LOVE the idea of a move to empires


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  3. #3
    Warhammer: Total War Team Member Krazysigmarite's Avatar
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    Default Re: A move to Empire?

    The purpose of a modification is to mod the game. Just because Empire: TW focuses on gunpower doesn't mean the entire game will be that way.

    A mod isn't just a re-skin of some models.

    Oh, and Zapp, you are of course welcome in the team any time :)
    Last edited by Krazysigmarite; 11-09-2008 at 09:55.

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