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  1. #1

    Default Interloper

    I just started EB so I havent read all FAQ's yet.

    But I am wondering why I get an "interloper" trait? What does it exactly mean, what decides who gets it and why does it give me a 40% decrease in public order?

    Sorry if this is a noob question :p

  2. #2
    A Member Member Conradus's Avatar
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    Default Re: Interloper

    This means that you have installed a client ruler in that city but at the same time you're maintaining one of your family members there. The client ruler means the city is actually independent from your rule, but the ruler (the general) supports you. The family member is seen as an intruder in the politics of the city and a lot of people are angry at him because they realise then that they're not as independent as they thought. You ought to remove your FM's from cities with government lvl 4.

  3. #3
    Member Member Nobo's Avatar
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    Default Re: Interloper

    Is there any way to mod this, so the interloper trait doesn't show up until the general spends more than one turn in a settlement... I don't really like the fact that my generals aren't welcome in my client states at all
    ____________


  4. #4
    Guest Aemilius Paulus's Avatar
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    Default Re: Interloper

    Quote Originally Posted by Nobo View Post
    Is there any way to mod this, so the interloper trait doesn't show up until the general spends more than one turn in a settlement... I don't really like the fact that my generals aren't welcome in my client states at all
    The Interloper trait is really not such a big deal. True, the trait grows, so if you leave a general for five turns in an allied settlement, he'll create 25% unrest as opposed to the original 5%, but as soon as you get him out of the city for one turn, he loses this trait.

  5. #5
    Member Member Nobo's Avatar
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    Default Re: Interloper

    ooh, nevermind then. For some reason i thought the trait was permanent
    ____________


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