Is there any way to mod this, so the interloper trait doesn't show up until the general spends more than one turn in a settlement... I don't really like the fact that my generals aren't welcome in my client states at all
The Interloper trait is really not such a big deal. True, the trait grows, so if you leave a general for five turns in an allied settlement, he'll create 25% unrest as opposed to the original 5%, but as soon as you get him out of the city for one turn, he loses this trait.
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