You seem to miss the point of many people here. We want a manual with good documentation of the game mechanics, which precise information about key aspects of the game and clear data of units and stuff. Thanks to the .org many important things very uncovered by long investigations, but how much easier would it have been if we had them explained by CA firsthand. Mod makers faced huge challenges in their quests. There has been some help by some members of CA which was much appreciated, but it could do only so much.Frankly, who reads the damn things anyway?
A game that requires reading the manual is a sign that it is either very poorly designed or a simulation. Face it, these days manuals consist of stuff you already know or can figure out inside ten minutes of playing. First few pages are typically just downright insulting to read, the writers assuming the intellectual understanding of the reader is that of someone who spends most of his time in a room where the walls are made of rubber.
Not be entirely negative, tutorials have generally gotten pretty good too.
Please CA, give us a great manual with good documentation. Your tutorials have become very good at introducing new and old players into the world of Totalwar. But the reveal only the surface, while we want to understand the inner workings.
Regards
OA
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