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Thread: Will allowing removed units make my game non-save compatiable?

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  1. #1

    Default Will allowing removed units make my game non-save compatiable?

    Hi all,

    Just as the title suggests. I want to mod EB so I can/the AI can recruit those armoured troops from Iberia and those ones from Ireland. But will that make my current Rome campagin unplayable?

    Thanks in advance

  2. #2

    Default Re: Will allowing removed units make my game non-save compatiable?

    No. Doing so will not affect your save-game.

  3. #3

    Default Re: Will allowing removed units make my game non-save compatiable?

    Thanks...

    HHmmm this should have been in my original post but how do I do it?

  4. #4
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Will allowing removed units make my game non-save compatiable?

    Remove " and hidden_resource not_here" from the end of all the units' recruitment lines.


  5. #5
    Guest Aemilius Paulus's Avatar
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    Default Re: Will allowing removed units make my game non-save compatiable?

    Don't really want to make a new thread for this, so I will just ask the question here: is changing the units stats save-game compatible?

  6. #6
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Will allowing removed units make my game non-save compatiable?

    Almost all changes, yes.


  7. #7

    Default Re: Will allowing removed units make my game non-save compatiable?

    Thanks for that Pinkkiller!

    Thats now done guess there is no real quick way of checking if its worked?

  8. #8

    Default Re: Will allowing removed units make my game non-save compatiable?

    Hi, im interested in doing the same thing as Conan, but when you mean all units do you mean the ones you want to mod back in or the hundereds of units in eb? Also, I have vista and everytime i try to mod the edu and press save in notebook, it wont let me. It says its not a valid file, anyone know of this problem with vista? When i had xp it worked jsut fine. thnxs

  9. #9
    Guest Aemilius Paulus's Avatar
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    Default Re: Will allowing removed units make my game non-save compatiable?

    Quote Originally Posted by aem91 View Post
    Also, I have vista and everytime i try to mod the edu and press save in notebook, it wont let me. It says its not a valid file, anyone know of this problem with vista? When i had xp it worked jsut fine. thnxs
    Why do you have Vista in the first place? Did it come with the computer?

  10. #10
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Will allowing removed units make my game non-save compatiable?

    I can't speak for others, but I got Vista for DX10. It's only a matter of time before all games require DX10.

    And on the paranoid side, it wouldn't surprise me if Microsoft put a killswitch in WindowsXP that kills/slows down your computer after a time forcing you to eventually upgrade.
    Last edited by MarcusAureliusAntoninus; 11-12-2008 at 22:20.


  11. #11

    Default Re: Will allowing removed units make my game non-save compatiable?

    hmm, i live in california, my laptop is fairly new and so new computers pretty much only have vista. Havent seen any at stores with xp still. Does anyone know the answer to my question?

  12. #12

    Default Re: Will allowing removed units make my game non-save compatiable?

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    I can't speak for others, but I got Vista for DX10. It's only a matter of time before all games require DX10.

    And on the paranoid side, it wouldn't surprise me if Microsoft put a killswitch in WindowsXP that kills/slows down your computer after a time forcing you to eventually upgrade.
    Sorry for OT but this is just ludicrous.
    Why would you post such a baseless FUD?
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